Stelio wrote: ↑Sun Feb 04, 2018 1:21 pm
Pandemic is the name of my combined Nurgle army for Warhammer 40,000. It consists of three separate detachments, using the "Nurgle" faction keyword in common for all units (so that it's Battle-Forged and Matched Play legal):
I've tried that to with my DG, it's difficult depending on your army's Powerlevel/point-size. And don't expect your Opponent to do.
On the other hand what I learned so far strategems and CP can ruin ones day. real example from saturday, Oblits shooting twice per shooting-phase plus rerolls on failed hit/wound rolls, two times per game
= dead Defiler (14 W gone in a single shooting) + dead Typhus two turns later.
So gaining CP from battle-forged detachements are kinda important.
With Death Guard the codex strategems aren't that great, imo. Pricy Plague Marines gain a lot of benefits, but so far I experienced it, Dreadnoughts, Bloat Drones and Blight-Haulers do a lot more work for you. PM are great at 12" but until then you gonna take losses. Well at least I did, 5+ FNP is not a fail-safe thing.
For Demons, things need to be tested out...
Daddy Stelio wrote:
[*]Warband Vromikos is a large Death Guard force, with various units from across the range
[*]Haemorrhage is a non-Death Guard collection of Nurgle-aligned Chaos Space Marine units; things that are no longer legal for Death Guard
[*]The Family is a happy set of Nurgle Daemons
[/list]
blasphemic Stelio wrote:
The painting is a lower priority, but I'll get to it in time.
Stelio wrote:
Current priority: Work out which models I should put together first. A bit of HQ and Troops would be best. But which HQ of many? And Death Guard troops or Daemon troops? Thinking hat engaged.
From my point of view, today, I'd say get your battalion-detachement (should work for Death Guard and Demons alike), with cheap HQs and Troops (Poxies, Plague Bearers, Sorcerrer, heralds) harvest Command Points and then get the fun rolling.
Casters are great, smite is a good and solid psychic power, plus the powers of the contagion list. Some are great fun like, Plague Wind or that Miasma of whatsoever rotting
Typhus paired with a mob of Poxwalkers is also fun, they soak up shots while they alltogether wander to the enemey with solid 4" Movement
I like the standard Caster-Dude (Sorcerer) they can help out in all kind of situations, Demon Prince with malefic Talons also is good, but not Sure what goodies you else got in your Demon Codex. There should be some more fun units.
For me I still like the standard PM, might not be the best performing unit, but it's solid aaaand 3 Plasmaguns in a single 7 dude unit are cool. Mental note do not overcharge I get them always killed by myself from first shooting phase on - there's always snake eyes...
ambitious Stelio wrote:1500 point army ready. Yay!
Never Mind Forgeworld casts, so disappointed with the 30k Mortarion mini I am paiting at the moment. Good Thing about Nurgle Demons is, due to their organic appereance, you can easily cover/fix things with GS easy. But's that's still a lot of work to do.
Stelio wrote:"pics or it didn't happen"
Damn right!
Really looking forward to this project, because I want to do some demons next as well, mainly Plague Bearers.