Apparently there are no english rules, althouh the site offers an English version:
http://neverrealm.de/summoners/regeln-d ... s/?lang=en
It's a skirmish game were your caster starts alone, with some mana in his pool. You can do activation and summon lesser creatures. Either get VP or Mana-Sources to further enlargen your pool or engage the opponent. To summon larger creatures you need to sacrifice lesser Creatures, that's a rather nice Idea. Also you have to roll for controll over your summoned creatures. They seem to develop an own will
There are mechanics with command-distance, portals, mana-sources and different faction wide specalities.
We did a Testgame on "Spiel" in Essen, which was rather nice. Also I like the idea of supporting smaller systems that put great passion into what they do.
Some of neverrealm minis are quite popular as these are quite freakish and horror.
As with Flames... no idea really, if you follow the blogs, they kinda say what you said, the groups left it aside somehow. But still there is a vivid tournament scene. For Example the annual European Tournament - I know one guy from the German Team by accident. The guys here in Coburg also play alot FoW / TY. Did a small campaign just recently. But these guy play any kind of game, Bolt Action, Napleonic, etc. and do Warhammer,Star Wars Legion (which I sofar did not jump on - strong i have to be). So Yes in Freiburg there were almost none FoW Players, here 400km east, there are ten or so in one group.
I think 4th ED mid war helped to bring in new players, but also pissed off some of the old. Lets see what late war 4th Ed does
Since GW turned the flow to their favor, many more people got back into 40K - sofar i can tell from what i've heard. Although kinda ruining it again... shooty armies still dominate the game